Friday 30 November 2012

Happy bday! SMS txt msgs turn 20

In the fast moving world of technology, there are perhaps few things that have proved as resistant to change as the simple SMS text message.

While a dizzying number of options exist today to interconnect people, the text message remains a 160 character deliverer of news, gossip, laughs, alerts, and all manner of other information. It connects more people than Facebook and Twitter, has brought down governments, and in so much of the world still holds the ability to change lives.

Dec. 3 is the 20th anniversary of the sending of the first SMS text message.

Today, upwards of 7 trillion text messages are sent every year -- that's more than 200,000 per second -- but the technology had humble beginnings.

Its origins can be traced back to a Danish pizzeria in 1984. Matti Makkonen, a Finnish engineer, was in Copenhagen for a mobile telecom conference and began discussing with two colleagues the idea of a messaging system on the GSM digital cellular system. At the time GSM was a Nordic technology, becoming a European standard later.

Eight years later, SMS had become a standard and Neil Papworth, an engineer working for Sema Group in the U.K., was one member of a team developing SMS service center software for Vodafone.

The development work had been going on for most of the year and on Dec. 3, 1992, Papworth made the 30 minute journey from Sema's offices in Reading to Vodafone's headquarters in Newbury. Both are in Berkshire, just west of London.

Testing had been taking place for weeks. Just as today, Vodafone had a stringent series of checks to be carried out before Sema's SMS system could be interconnected with its network.

The approval was finally given and the systems interconnected, then Papworth, sitting in front of a personal computer, tapped out the greeting "Merry Christmas" and sent it via SMS to Vodafone Director Richard Jarvis.

The text-messaging era was born.

Jarvis received the message on an Orbitel 901 "transportable" cellphone. The device was mammoth by today's standards, weighing 2.1 kilograms -- equivalent to just over 17 iPhone 5 handsets.

"People always ask me if it was a monumental occasion," said Papworth in an interview. "For me, I was working for Sema, Vodafone paid us to write the software and we got the job done."

Text messaging's main use at first was to inform subscribers of waiting voicemails, and it was offered at no cost. In itself, that was an innovation because users would otherwise periodically call their voicemail box to see if it contained any new messages.

Perhaps it's no surprise then that in late 1995, three years after Papworth's first text message, users were only sending an average of one text every two and a half months.

It took SMS several years to take off -- and for some of that time, Papworth didn't have a cellphone.

"It took me a long time to get a cellphone. But I remember, I went to the Ideal Home Exhibition in London and Vodafone had an offer so I finally bought one," he said. "Back then, I didn't think I needed one. I only got a few calls a day."

The introduction of prepaid cellular service and innovations like T9 predictive text input helped the market grow and in 2000 the industry counted 17 billion text messages, according to data from Ericsson. That number grew by around 20 times over just the next two years.

It's estimated that there are around 6 billion cellphone subscribers today and almost all of them have access to SMS.

"The market is almost saturated, but it continues to grow with the growth of the planet," said JF Sullivan, chief marketing officer at Acision. The U.K. based company accounts for about a third of the SMS messaging system market and customers include the likes of Vodafone, Telefonica, Telia Sonera and Sprint.

"Everyone continues to use SMS and it doesn't look like it's dropping off anytime in the future," he said.

Part of the success of SMS -- perhaps its key to success -- is its universal availability.

"You can still get to everyone," said Sullivan. "All of those people holding a handset can be reached."

Looking back on the last 20 years since he sent that first message, Papworth says he's not surprised at how successful SMS has become.

"At the time, I never thought it would be so big," he said. "Now I see what it has become, I'm not surprised because it's so easy. It's on all phones. Not everyone has a smartphone and GSM is still rolling out in some countries. In those countries, not all customers will have a smartphone, but at least everyone will have a basic phone."

Martyn Williams covers mobile telecoms, Silicon Valley and general technology breaking news for The IDG News Service. Follow Martyn on Twitter at @martyn_williams. Martyn's e-mail address is martyn_williams@idg.com



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Source: http://www.pcworld.com/article/2017649/happy-bday-sms-txt-msgs-turn-20.html

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Embroidered Circuit Boards

By , 2012/11/30 @ 11:30 am

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handstitch, also known as Flickr user sisyuinu, embroiders replicas of electronic devices with a breathtaking eye for detail. The above image is of a NeXTcube board. Check out sisyuinu’s Flickr page to see more of her work. Found on the MAKE Flickr Group.


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Embroidered Circuit Boards

By , 2012/11/30 @ 11:30 am

8230802379_7b3b3fa846_z-1


handstitch, also known as Flickr user sisyuinu, embroiders replicas of electronic devices with a breathtaking eye for detail. The above image is of a NeXTcube board. Check out sisyuinu’s Flickr page to see more of her work. Found on the MAKE Flickr Group.


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Free Game Friday: Games of Light Vs. Darkness

You can’t get more basic in the struggle between good and evil than light vs. darkness, so it’s no wonder that games keep using those same symbols over and over. This week we’ve got light games about lights, dark games about darkness and games about the battle between the two. Also, we have dubstep.

T.Y.P.O.

T.Y.P.O., which stands for Teletype Protocol Operation, is a tower defense typing game. Your pyramid is under attack from evil forces and you need to type the words over your enemies heads as fast as you can to burn them with your mystical light. The strategic twist is that multiple enemies can appear with the same word so it’s sometimes worth it to wait and burn multiple foes instead of hitting Enter to trigger the blast as soon as possible.

Undo the End

Undo the End is a short, story-driven platformer about one man in a post-apocalyptic wasteland tasked with fixing what’s gone wrong. You cross the destroyed world with the help of a small rectangular object you keep losing. The "device" lets you temporarily travel back to a time when the world wasn’t covered in murderous androids and zombies, allowing you to escape enemies and cross otherwise impassable chasms in the dark future.

52

52 is both literally and figuratively the darkest game on this week’s list. It has no graphics to speak of, just white text on a black screen and the only gameplay is pressing any key on your keyboard at regular intervals. It’s barely a game at all in some ways, but once the story unfolds and you understand why you’re pressing a key it becomes one of the most disturbing games you’ll play all year.

Puzzle Popstar

To balance out just how dark that was here’s Puzzle Popstar! a bright, shiny puzzle game about aiming, reflecting and generally manipulating beams of light to destroy different colored balls in each level. The game manages to add some clever new twists on the “destroy all x on a stage” puzzle genre by combining it with a fairly simple physics engine so the balls can actually drop and move around the stage.

Skrillex Quest

As reasons to listen to Skrillex go it’s hard to do better than Skrillex Quest. You play as the hero of a thinly veiled Zelda-like game whose world is being overrun by bugs and glitches thanks to a speck of dust on your cartridge. It’s up to you to explore the constantly glitching landscape, rescue the princess and, hopefully, repair your game. It’s extremely impressive what a challenging, entertaining game Skrillex Quest manages to grow from the premise that Skrillex music sounds like a broken video game.



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Source: http://www.pcworld.com/article/2017438/free-game-friday-games-of-light-vs-darkness.html

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Thursday 29 November 2012

Review: Orcs Must Die! tower defense game delivers fun on a budget

The runaway success of Plants vs. Zombies has revived the tower defense genre in recent years and spawned a host of games that look to replicate its magic. Plenty of knockoffs—and even a few worthwhile titles—have challenged Popcap's blockbuster, but Robot Entertainment has been able to capture the casual game charm of PvZ with Orcs Must Die!, a $10 title that takes the conventions of current tower defense games and adds a first-person-shooter twist.

This story is simple but remarkably amusing and effective. You are the overconfident and undertrained apprentice of a war mage who has sworn to protect a series of mystic gates from a seemingly endless invading army of orcs and other beastly enemies. The game opens with your teacher's untimely death at the hands of a slippery set of stairs and you are left to fill in his shoes, a task for which you are eager, but unworthy. Can you prove to the old man that you have what it takes? It's a breath of fresh air to play a clueless schlep, and I found myself smiling or laughing whenever my budding war mage had something smart-mouthed to share.

Boil 'em, mash 'em, stick 'em in a stew.

This fresh take on the proceedings includes the game mechanics as well. Eschewing the common overhead view and forced perspective, Orcs Must Die sports a full 3D interface which you experience from your character's POV. Rather than representing an omniscient third party or an offscreen goal, you are onscreen and vulnerable at all times, and can move around and attack the invaders directly.

You're given a budget at the start of each level to spend on countermeasures to stop your unwanted green guests. These range from redoubtable spike traps to elaborate lighting zappers and even fellow defenders such as archers and knights. Many of these stack for added effect; for example; arrow walls and tar pits down a corridor are a cheap and effective early game combo, with the arrows pushing the hapless hellspawn into the tarry depths. You can lay out traps at your leisure before you open the doors to the orcs, but after the invasion begins you have only timed pauses in between most waves of attack to add traps or alter your strategies.

You pick a subset of spells from your book to use on each level. Choose wisely.

Being onscreen during the attacks is also an advantage–you are easily the most powerful countermeasure against the orcs on any given map, and you can make yourself more dangerous by improving or changing your weapons with the budget you're given to implement traps. More than once I found myself fighting through a failed defensive strategy and getting reasonable scores by jumping into the fray and delivering a magical smackdown on the invading horde. Although this is not generally a recipe for success, it's nice to have the option and it adds a somewhat elective element of twitch-based excitement to a genre that's more known for strategy than thrills. Dying won't end the game either, as you'll respawn at the mystic gate, but it's likely to ruin the time/goal metrics for the level you're playing in, causing you to try again with a more effective set of traps and tactics.

Games that mix genres effectively don't come along all that often, and Orcs Must Die is a textbook example of the peanut-butter-and-chocolate effect all designers hope to accomplish when they turn on the idea blender. People who have problems with shooters and more action-oriented strategy titles aren't likely to bite, but just about everyone else should find something to like here. Excitement starts to peter out towards the end of the game as play becomes more repetitive, but by that point you've already been served up dozens of hours of entertainment. Given the $10 price, it's an easy recommendation for me. There is also a sequel, the imaginatively named Orcs Must Die 2!

Note: The "Buy it" button on the Product Information page takes you to the vendor's site, where you can download the latest version of the software.



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Source: http://www.pcworld.com/article/2017466/review-orcs-must-die-tower-defense-game-delivers-fun-on-a-budget.html

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Review: YWriter is a distraction-free, free-of-charge organizing tool for writers

If you've ever taken a crack at writing a novel, you know what happens after the first 100 pages or so. The breezy storylines and gossamer plot threads you've been weaving effortlessly begin to take a life of their own, veering alarmingly into one another or disappearing without a trace. Word processing software specially designed to tackle these projects has been around for a while, with the lion's share of the market going to the slick $40 Scrivener. Despite its popularity, not everyone is taken with Scrivener's glitzy approach to organizing the creative process. Others are put off by the price tag. For the no-nonsense or low-budget author, Spacejock Software's yWriter is a free alternative that dumps the theme-park visuals for a more conventional interface packed with practical features.

yWriter is based around the novel structure: Each project is divided into chapters, and each chapter into scenes. Tabs specify characters, locations, items, pictures and other notes for quick, cross-indexed reference to story assets and other information. It is primarily aimed at producing novels and screenplays, but the format is flexible enough to track virtually any kind of creative endeavor, although it lacks the customizability and flexibility of Scrivener.

The interface is kept clean, direct, and simple to a fault, employing system default fonts and standard Windows interface conventions unless otherwise specified by the user. Rather than stripping the experience of personality, this provides the author with a sense of focus akin to retreating to quiet den or favorite desk with a notebook and a pen. Remove the fake corkboard textures, typewriter themes, Yin/Yang icons and other distractions, and the content itself takes center stage, rather than the software. That said, yWriter pushes the generic angle a bit far a times: The Windows Task Manager looks more dynamic. This can affect project enthusiasm for some, especially when writer's block sets in.

yWriter can also keep track of notes for creative projects like pen and paper RPGs, computer game modding projects & screenplays.

Feature-wise, little is missing. Daily work targets can be manually set or calculated from a deadline and the program can easily derive metrics such as scenes per character and word counts for protagonists, giving you highly granular information beyond the usual office work processor basics. Typing into yWriter's data boxes is less natural than working with Word, but it's far more efficient than organizing similar information on paper, in a spreadsheet or standard database program. yWriter works well in conjunction with commercial word processors, but feels more relevant when used as your primary tool rather than a creative add-on for Microsoft's Office suite.

YWriter's spartan nature serves it well when it comes to system overhead, needing little more than the OS’s bare minimum requirements to operate. This puts it on par with programs like Notepad, which is to say performance isn't going to be a problem, even if your rig is an antique. Netbook holdouts and laptop lovers will find much to like about yWriter's modest footprint, snappy performance and no requirement for an Internet connection.

Developer Simon Haynes modestly defers to the competition on his website, but there's no need for modesty here. YWriter is a hidden gem for authors using Windows. Even if you use Scrivener, you've got nothing to lose by giving it a try. You might find that the simple, clean taste of vanilla is better after all.

Note: The "Try it for free" button on the Product Information page will download the software to your system.



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Source: http://www.pcworld.com/article/2017450/review-ywriter-is-a-distraction-free-free-of-charge-organizing-tool-for-writers.html

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RIM releases Mobile Fusion upgrade

Computerworld - Research in Motion Thursday released an upgraded version of its mobile management software designed to help its users prepare for a "simple and straightforward upgrade" to the BlackBerry Enterprise Service 10 release slated for early next year.

The BlackBerry Mobile Fusion 6 Service Pack 2 upgrade announced today is said to include, among other features, gatekeeping software designed to only allow mobile devices deemed compliant by IT shops to access Microsoft ActiveSync installations.

The upgrade is free for existing customers.

The upgrade supports ActiveSync configurations for Android devices that support Motorola Enterprise Device Management software.

In general, Mobile Fusion is designed to help IT shops securely manage iOS, Android and BlackBerry devices. The tool is part of a RIM initiative to move mobile management capabilities beyond its own BlackBerry platform.

RIM is slated to unveil two new BlackBerry 10 smartphones, along with the BlackBerry 10 OS, on Jan. 30, 2013.

BlackBerry Enterprise Service 10 is RIM's name for its next-generation BlackBerry Enterprise Server, a product still widely used by organizations worldwide to manage secure wireless connections.

A RIM blog post explaining the upgrade doesn't specifically mention BlackBerry Enterprise Service 10, although a spokeswoman said via email that the upgrade "will prepare [existing customers] for a simple and straightforward upgrade to BlackBerry Enterprise Service10 early next year."

Matt Hamblen covers mobile and wireless, smartphones and other handhelds, and wireless networking for Computerworld. Follow Matt on Twitter at Twitter@matthamblen, or subscribe to Matt's RSS feed Hamblen RSS. His e-mail address is mhamblen@computerworld.com.

Read more about Mobile/Wireless in Computerworld's Mobile/Wireless Topic Center.



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Source: http://www.computerworld.com/s/article/9234133/RIM_releases_Mobile_Fusion_management_software_upgrade

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Music - News, Reviews & Boston Concerts - Boston.com

Be the first to hear everything RadioBDC. Receive weekly updates packed with giveaways, exclusive access to station events, concerts and acoustic performances.

Source: http://syndication.boston.com/ae/music

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Mobile browser vulnerability lets hackers steal cloud computing time

Network World - A novel technique based on MapReduce could let hackers hijack computing resources used by cloud-based mobile browsers and use them anonymously, according to security researchers from North Carolina State University and the University of Oregon.

MORE MOBILE: The smartphone is 20 years old, believe it or not 

Cloud browsing uses outside computing power to process web pages and deliver them to end users, instead of doing the heavy lifting on the end-user's own device. The researchers say that the technique is particularly useful for mobile browsing, which would otherwise have to rely on a mobile device's less-powerful hardware. Opera Mini and Android Silk are the best-known browsers to use the technique, though there are others available.

However, the clouds used to do the heavy lifting can be tricked into doing a number of other things, according to the researchers, who have written a paper on the subject. They call the technique browser MapReduce or BMR.

The team tested its idea by storing pieces of data on URL shortening sites, effectively tricking both those sites and the cloud browser providers into performing computations for them. NCSU assistant professor William Enck, a co-author of the paper, said in a statement that the team limited the amount of data processed in this way to 100MB.

"It could have been much larger, but we did not want to be an undue burden on any of the free services we were using," he said.

Used maliciously, Enck added, the technique could provide hackers with vast, temporary and completely anonymous computing horsepower, allowing them to crack passwords or perform other nefarious tasks at great speed.

Depending on the scale of the attack, users may not notice anything is going on, he said in an email to Network World.

"[It] depends on how well-provisioned the cloud browser platform is, as well as how large of a job the attacker is executing. Cloud browsers operators who are monitoring resource use will definitely notice a spike in service use. However, reacting to BMR jobs requires the operator to build additional defenses into their framework," Enck said.

Enck and his fellow authors will present the paper - titled "Abusing Cloud-Based Browsers for Fun and Profit" - at the 2012 Annual Computer Security Applications Conference on Dec. 6 in Orlando.

Email Jon Gold at jgold@nww.com and follow him on Twitter at @NWWJonGold.

Read more about security in Network World's Security section.



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Source: http://www.networkworld.com/news/2012/112812-vulnerability-hackers-cloud-computing-264610.html

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Wednesday 28 November 2012

Windows Phone 7.8 coming next year, upsetting users

Microsoft’s next OS update for Windows Phone 7 handsets won’t be available until sometime in 2013.

The news, posted on a Microsoft blog Wednesday, led to a stream of frustrated comments from existing Windows Phone users, complaining they will have to wait until at least two months after the launch of Windows Phone 8 to get some of the new features.

Users are upset because the latest release of the OS, Windows Phone 8, isn’t compatible with older handsets running Windows Phone 7. The users feel that as early adopters of the OS, they’ve been abandoned by Microsoft and will soon be abandoned by developers that won’t bother releasing software for the older platform.

“I feel like I wasted my money, sadly not recommend to my friends to buy Windows Phone now, one year with my Lumia and now will be abandoned,” read one user post. “Disappointed. Extremely disappointed. Beyond extremely disappointed. The first [Windows Phone 7.8] announcement was in June of 2012. Five months later, we still don’t have it,” read another.

The news came in the final paragraph of the post, entitled “An Update on Windows Phone 7.8,” that was largely a repeat of some of the new features the update will bring.

“We know you’re eager to get the Windows Phone 7.8 update, and we want you to know that we’re working closely with our hardware and carrier partners to get it tested, approved, and rolled out to as many devices as possible in early 2013,” reads the message.

The blog post is attributed to Terry Myerson, corporate vice president of Windows Phone.



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Source: http://www.pcworld.com/article/2017371/windows-phone-7-8-coming-next-year-upsetting-users.html

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Best Products of 2012: Mobile

If you want to make time pass more slowly, just buy the wrong mobile device—especially one that comes tethered to a contract. Each day of those 24 months will feel like eternity.

A purchasing misstep like that will sow trouble and hassle throughout your entire mobile ecosystem. You won't be able to buy the apps you really want, you'll be barred from using the services you really need, and you'll feel like a complete doofus when you pull out that white elephant in a crowd and someone asks, with a raised eyebrow, "How's that workin' out for ya?"

We're here to help you avoid the stigma and potential chaos that can come with choosing the wrong mobile product. We've evaluated nearly every device and service on the market and have selected the cream of the crop for your consideration. If a mobile product isn't on this list, you probably don't want it. Trust us.

If you're wondering why the Nokia Lumia 920 didn't make our list, it's because at least one editor was required to have had in-depth experience with a product before recommending it. We didn't require a full review, but hands-on time at a press briefing didn't qualify. No one here had enough time with the Nokia Lumia 920 to meet that requirement before our print deadline.

Apple iPad, 3rd generation (tablet)

The iPad ranks first on this sublist and third overall. Why the third-generation tablet when the fourth-gen product is already available? Because it had the biggest impact on the tablet market—it was the first to feature Apple's high-resolution Retina display. But if you want to buy a full-size iPad now, get the fourth-gen model: It has a faster processor, better Wi-Fi capabilities, and improved LTE circuitry.

Amazon Kindle Paperwhite (e-reader) 

Amazon has the best e-reader in the Kindle Paperwhite; in fact, the Paperwhite is so good that it ranked fifth in our entire list. The Paperwhite's best feature is the integrated light that brightly and evenly illuminates the page, even in daylight. But Amazon has made other improvements to its e-reader: The E Ink display boasts higher resolution, the fonts are better, and the underlying software has been significantly overhauled.

Samsung Galaxy S III (Android smartphone)

You don't get to be the best-selling Android phone by being average, and the Galaxy S III definitely has what it takes to move ahead of the Android pack—not to mention the iPhone 5, which didn't crack the top 10 on our overall list (the Galaxy S III came in sixth). With a speedy processor, an eye-catching display, and loads of attractive features, it's our favorite smartphone of 2012.

Microsoft Surface RT (tablet) 

As Maxwell Smart might have said, the Surface RT misses our top 10 by that much. That’s no surprise, considering that this is Microsoft’s rookie effort at building a retail computer; it's number 11 because the Surface has successfully redefined what a tablet can be.

Amazon Kindle Fire HD (tablet) 

Amazon vastly improved its tablet user experience, rendering this 16GB model even more suitable for consuming content from Amazon’s vast digital storefront. More important, the company is selling the Kindle Fire HD at an incredibly low price for a tablet with an expensive optically bonded display. Amazon's tablet captured 13th place on our master list.

Google Nexus 7 (Android tablet)

We saw plenty of cheap Android tablets in 2012, but not one that was a worthy contender for this list. Then along came Google’s Nexus 7, which brought top-flight performance, features, and great design to an inexpensive tablet—along with a lovely, optically bonded display. It placed 14th overall.

Apple iPhone 5 (smartphone) 

It’s the best iPhone yet, improving on its predecessors with features such as LTE connectivity, an improved camera, and a larger screen. It might not have the best map program, as you may have heard, but we have no doubt that the iPhone 5 is still one of the best smartphones of 2012. While we don't like it as much as Samsung's Galaxy S III, it remains high on our list at the number 22 slot.

B&N Nook Simple Touch with GlowLight (e-reader)

Thoughtful design and an ethereal yet effective built-in reading light make this e-reader one of the best you can buy. It’s also the most flexible, with a MicroSD card slot on board. And unlike Amazon, B&N doesn’t charge extra for an AC adapter. On the full list, the Simple Touch is number 26.

 

Apple iPod touch, 5th generation (digital media player) 

No other digital media player has managed to knock the iPod off its perch. Now, it's more than a media player: It’s also a very good digital camera, camcorder, and handheld games device; in addition, when connected to a Wi-Fi network, it becomes a personal digital assistant (Siri). It's the only dedicated media player on our list, and it's number 46 on our master list.

Apple iPad Mini (tablet)

While it lacks a Retina display, Apple's smallish tablet is a joy to use, delivering a higher resolution than the first two generations of iPads. It would rank much higher than 48 on our master list if it carried a price tag closer to that of the Nexus 7.

 

 

 

Logitech Ultrathin Keyboard Cover (iPad keyboard) 

If you have an iPad, you need a cover. And if you intend to do serious work on that iPad, you need a real keyboard. Logitech fills both needs with one slick device that adds just 12 ounces to the weight of a bare iPad. Number 51 on our master list.

Microsoft Type Cover (tablet keyboard)

If you decide to take the plunge into Microsoft’s Surface (pun intended), spend the extra ten bucks to buy the Type Cover: Number 65 on our overall list. It’s a tad thicker than the less-expensive Touch Cover, but this keyboard has authentic keys that deliver genuine tactile feedback. Your fingertips will thank you.

HP Officejet 150 Mobile All-in-One Printer (printer) 

This is the first truly portable inkjet multifunction, squeezing a sheet-fed scanner into its compact form and including a full battery for on-the-go usage. It’s neither fast nor cheap, but its printing and scanning are top-notch. Bluetooth connectivity lets you print from mobile phones and tablets, earning this printer a 78th place finish in our top 100 list.

Telenav Scout (navigation app)

Anyone in the market for a better alternative to the navigation software that came with their phone—and we know who you are—should give this app a try. It provides excellent turn-by-turn navigation that takes real-time traffic conditions into account. Scout runs on Android, as well as iOS. It came in at number 90 on our complete list.



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Source: http://www.pcworld.com/article/2015077/best-products-of-2012-mobile.html

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Review: Logitech G600 is an excellent MMO gaming mouse

The Logitech G600 MMO gaming mouse is one of the finest gaming mice on the market. If you’re looking for a mouse with more programmable buttons than you’ve got fingers, the G600 is well worth the $80 price tag; it even gives accessories from specialized gaming accessory outfits like Razer a run for their money.

The G600 sports 20 programmable buttons and clearly falls into the “more is more” hardware niche occupied by Razer’s Naga MMO mouse. In fact, both MMO mice are competitively price at $80. If you've never heard of this niche hardware category, know that MMO gaming mice are distinguished by a set of 12 keys mapped to the number row on your keyboard by default, which makes the hotkey-heavy gameplay of most MMOs easier on your wrists (and your brain) by letting you use your mouse for most of your spell-casting.

The G600 has a few advantages over the competition, starting with an extra three buttons. In addition to 12 buttons on the right side of the mouse, the left and right mouse buttons, and two additional buttons up top, the G600 sports an extra button that sits below your pinky. The G600 registers pushing the mouse wheel to the left or right in addition to the standard button action when you push down the wheel itself.

While that may be confusing to read, in practice the extra buttons are very convenient once you spend some time with the device. On a mouse that’s trying to stuff extra buttons onto every available surface it’s tough to find places where the user can actually conveniently press them, but Logitech somehow pulls it off with this mouse.

The other big win for Logitech is the software customization for the G600. I’ve never been a huge fan of competitor Razer’s Synapse software; it’s not easy to use and requires you to sign up with Razer first, but it does provide a lot of customization options that vastly increases the utility of Razer peripherals. The G600’s software can't quite match the Razer Synapse software in terms of features, but it comes remarkably close and proves easier to use.

While it doesn’t have Synapse’s capacity for programming complex macros and assigning them to your mouse’s various extraneous keys, Logitech's driver software does let you remap every key on the G600 quickly and easily. It also sports a few tricks of it's own, including an auto-detection system that scans your hard drive for compatible games and then automatically switches the mouse’s layout to give you easy access to useful keys without having to remap the mouse yourself.

While I wasn’t able to test this feature out with every compatible game on my drive (over a dozen popped up when I did the initial scan, with easily a hundred more optional packages available for download for games I didn’t currently have installed) the games I did test switched the G600 to intuitive default button layouts. Not only was this useful, it was also much quicker than the customization process for other mice.

While the software is a definite win for Logitech, the mouse hardware itself has a few problems. For starters, like almost every mouse with this many buttons a lot of them are simply too difficult to reach. The bottom two rows are difficult to reach and clicking the two buttons below the mouse wheel with your middle finger while keeping your index finger on the left mouse button requires positively inhuman dexterity.

The mouse is also not going to win any customers with its ergonomics. I have relatively large hands so the G600 wasn’t uncomfortable for me to use personally, but it’s not hard to imagine users finding the G600 difficult to use for long periods. Other mice at this price point let you adjust the ergonomics to make sure your hand can rest on the mouse comfortably, but the G600 has no such feature.

Despite these hardware issues the G600 one of the most pleasant and easily customized mice I’ve ever used. If functionality, not ergonomics is your primary concern and you’re looking for a quality MMO mouse, the G600 is a hard mouse to beat.



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Source: http://www.pcworld.com/article/2017305/review-logitech-g600-is-an-excellent-gaming-mouse.html

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Tuesday 27 November 2012

Review: Logitech G600 is an excellent MMO gaming mouse

The Logitech G600 MMO gaming mouse is one of the finest gaming mice on the market. If you’re looking for a mouse with more programmable buttons than you’ve got fingers, the G600 is well worth the $80 price tag; it even gives accessories from specialized gaming accessory outfits like Razer a run for their money.

The G600 sports 20 programmable buttons and clearly falls into the “more is more” hardware niche occupied by Razer’s Naga MMO mouse. In fact, both MMO mice are competitively price at $80. If you've never heard of this niche hardware category, know that MMO gaming mice are distinguished by a set of 12 keys mapped to the number row on your keyboard by default, which makes the hotkey-heavy gameplay of most MMOs easier on your wrists (and your brain) by letting you use your mouse for most of your spell-casting.

The G600 has a few advantages over the competition, starting with an extra three buttons. In addition to 12 buttons on the right side of the mouse, the left and right mouse buttons, and two additional buttons up top, the G600 sports an extra button that sits below your pinky. The G600 registers pushing the mouse wheel to the left or right in addition to the standard button action when you push down the wheel itself.

While that may be confusing to read, in practice the extra buttons are very convenient once you spend some time with the device. On a mouse that’s trying to stuff extra buttons onto every available surface it’s tough to find places where the user can actually conveniently press them, but Logitech somehow pulls it off with this mouse.

The other big win for Logitech is the software customization for the G600. I’ve never been a huge fan of competitor Razer’s Synapse software; it’s not easy to use and requires you to sign up with Razer first, but it does provide a lot of customization options that vastly increases the utility of Razer peripherals. The G600’s software can't quite match the Razer Synapse software in terms of features, but it comes remarkably close and proves easier to use.

While it doesn’t have Synapse’s capacity for programming complex macros and assigning them to your mouse’s various extraneous keys, Logitech's driver software does let you remap every key on the G600 quickly and easily. It also sports a few tricks of it's own, including an auto-detection system that scans your hard drive for compatible games and then automatically switches the mouse’s layout to give you easy access to useful keys without having to remap the mouse yourself.

While I wasn’t able to test this feature out with every compatible game on my drive (over a dozen popped up when I did the initial scan, with easily a hundred more optional packages available for download for games I didn’t currently have installed) the games I did test switched the G600 to intuitive default button layouts. Not only was this useful, it was also much quicker than the customization process for other mice.

While the software is a definite win for Logitech, the mouse hardware itself has a few problems. For starters, like almost every mouse with this many buttons a lot of them are simply too difficult to reach. The bottom two rows are difficult to reach and clicking the two buttons below the mouse wheel with your middle finger while keeping your index finger on the left mouse button requires positively inhuman dexterity.

The mouse is also not going to win any customers with its ergonomics. I have relatively large hands so the G600 wasn’t uncomfortable for me to use personally, but it’s not hard to imagine users finding the G600 difficult to use for long periods. Other mice at this price point let you adjust the ergonomics to make sure your hand can rest on the mouse comfortably, but the G600 has no such feature.

Despite these hardware issues the G600 one of the most pleasant and easily customized mice I’ve ever used. If functionality, not ergonomics is your primary concern and you’re looking for a quality MMO mouse, the G600 is a hard mouse to beat.



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Source: http://www.pcworld.com/article/2017305/review-logitech-g600-is-an-excellent-gaming-mouse.html

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Music - CD and music reviews, news and clips - Boston.com

Be the first to hear everything RadioBDC. Receive weekly updates packed with giveaways, exclusive access to station events, concerts and acoustic performances.

Source: http://syndication.boston.com/ae/music

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Tips for leaving your job the right way

CIO — Leaving a job can be a tricky proposition. Even though the Bureau of Labor Statistics estimates the IT unemployment rate at 3.3 percent, the job market isn't great. Deciding to resign takes courage, direction and confidence. Leaving with your dignity, reputation and network intact is the end game. So how do you get there from here? CIO.com interviewed industry experts to help make the transition out the company door easier.

Know Why You're Leaving

"Even if the situation at the old job is bleak, take some time to reflect on the great experiences you had during your time there," says Stephen Van Vreede, Solutions Architect and founder of ITTechExec, a company that offers career lifecycle management and personal branding services. "This includes opportunities for advancement, professional development and leading high-profile projects. It also should include the network of friends and colleagues you've had the chance to develop," Van Vreede says. "This is vital, as your network will be one of your most valuable assets as you progress through your career."

Be honest with yourself and try to be objective. Just saying this job is terrible and I want to move on-- while it may be true-- isn't necessarily helpful. Think hard about your reasons and try to remove your emotions from the equation. Understanding these reasons will help you in your job search and career-planning strategies.

When Should You Deliver the News?

Knowing where you are going is the key to answering this question. If you don't have a position lined up or a clear path, you really need to consider if it's the right time to move on or not.

You know your company culture best. Some outfits are fine with employees job searching, but many will want your resignation when they find out. "Being discrete is a good thing," says Van Vreede. The best time to drop the bomb is when you're planning is done. A best case scenario would be already having an offer from another employer but that's not always possible. Planning ahead will make this time of transition less stressful.

How to Deliver the News

General office etiquette is to tell your direct supervisor in person. Something as important as this should not be trusted to email or phone calls. It's always professional to prepare a resignation letter before making your announcement. Do your best to keep things positive.

There may be other people who you would like to deliver the news to personally. Make the request to your direct supervisor. "It is often appropriate to tell whomever you first give notice to let you tell some key others directly," says Howard Seidel, from Essex Partners, a company that specializes in senior executive and C-Suite career transitions.

Continue Reading



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Source: http://www.cio.com/article/722288/Tips_for_Leaving_Your_Job_the_Right_Way

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Monday 26 November 2012

20 cars that drive themselves

Given that MIT is now working on a safer prototype for autonomous vehicles, using communications technology to expand the cars’ field of vision, these vehicles may make the leap from science fiction to reality sooner than previously thought. Driverless cars have already been legalized in California and Nevada, and Google says we’ll see them on the road in five years. Here are the prototypes that have helped the industry get to this point.

[Human takes wheel, crashes Google's self-driving car and The latest and best in car tech]

RELATED: Driverless car is wireless star at MIT



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Source: http://www.itworld.com/it-consumerization/305090/20-cars-drive-themselves

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Businesses buying iPhones 'in droves'

Computerworld - Apple iPhones and Android smartphones will replace BlackBerry as the top smartphones used by workers around the world in 2012, IDC said in an updated forecast.

The IDC report on enterprise use of smartphones notes that businesses are buying iPhones "in droves," though Android-based devices top --- by far -- the list of smartphones purchased directly by workers.

IDC separates these business-bought (or "corporate liable") and employee-purchased (or "employee liable") smartphones from those bought by the much larger consumer category.

IDC projects that for all of this year, consumer shipments of Android smartphones will reach 351.9 million, "employee liable" shipments will be 87.7 million and "corporate liable" shipments will total 15.1 million.

By contrast, Apple will ship 78.6 million iOS-based iPhones to consumers, 37.1 million to workers and 31.1 million to companies.

Combined, the "corporate liable" shipments of iPhones and Android-based smartphones will outdistance similar BlackBerry sales for the first time.

Employee liable shipments of the Research in Motion BlackBerry in 2012 will reach 5.2 million, while consumer BlackBerry shipments will total 14.8 million, projects IDC.

The iPhone will top the "corporate liable" smartphone shipment list trough 2016, when it reaches 68.9 million shipments, IDC said in its forecast.

BlackBerry led in "corporate liable" smartphone shipments in 2011 with 22.4 million.

"BlackBerry continues to be the gold standard for security," IDC said, but added that reduced consumer and developer interest "hinders its viability going forward."

Research in Motion has promised to launch two new BlackBerry 10 smartphones on Jan. 30.

IDC analysts said that the future of Android has the "opposite problem" of that facing the BlackBerry. The Google-built and open source operating system has a large developer community but a fragmented device ecosystem and "more gaps in security than many organizations are comfortable with," IDC said.

Meanwhile, Apple's popularity with consumers and a tight security model "have made it a win-win for enterprise use," IDC said. The IDC report notes that Apple's strict rules about application deployment and management "can create frustration."

IDC called Windows Phone a "dark horse" and predicts that few companies will be adopting the new Microsoft platform soon.

IDC forecast that global smartphone shipments across all categories for 2011 were 494.2 million. The report projects that the number of smartphone shipments is expected to reach 1.25 billion in 2016.

Matt Hamblen covers mobile and wireless, smartphones and other handhelds, and wireless networking for Computerworld. Follow Matt on Twitter at Twitter@matthamblen, or subscribe to Matt's RSS feed Hamblen RSS. His e-mail address is mhamblen@computerworld.com.

Read more about Mobile/Wireless in Computerworld's Mobile/Wireless Topic Center.



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Source: http://www.computerworld.com/s/article/9234008/Enterprises_buying_iPhones_in_droves_IDC_says

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